- December 26th, 2006: Only weeks ago Francesco Lombardi has submitted changes to the Free Pascal compiler to add a target for the Nintendo DS platform based on his work on the GameBoy Advance platform. Just yesterday Francesco and I (Jason McMillen) have released a small Christmas demo that acts as a demonstration of what can be done so far with the new binaries now offered at his website. The only other previous examples show simple patterns and blank screens. In this tiny WIP demo we have put together shows background music, detailed background graphics, stylius input and simple sprites. The FPC 4 NDS project is really taking off fast!
- October 3rd, 2006: Added News updates from Francesco's Site via RSS Feed. Also, added a link to the brand new, official 'FPC 4 GBA Game Programming Tutorial', your own extensive reference guide to writting your own software on the GBA platform.
- June 1st, 2006: Free Pascal 2.1.x now officially has GameBoy Advance support included! Francesco has released a binary package of the GBA targeted port of FPC 2.1. This release was rewritten from scratch to be more compatible with the Free Pascal source. Future versions of Free Pascal will now permanently support the GBA target and Francesco himself has been added to the Free Pascal Team as the official GBA port developer. The 1st binary package is now available on the FreePascal.org site and Francesco's personal site. There is now a push for testing and improving of the standard RTL and units as well as a possible Nintendo DS branch target. ARM THUMB for ARM7 (and ARM9 for NDS) still needed for full GBA target hardware support.
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